Ula'tek
Best 24%Heroic · Venomous Abyss · Thu, Oct 8 · Best pull #12, 7:53 · 13 pulls
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Spread for
Volatile Purge, and soak Coils only with your team.Big gainFight mechanics - 2Spend Chi before you press
Tiger Palm.Medium gainYour role - 3Take
Ferociousness.Medium gainYour role
Doing well
- Strong intermission.Your role
- Least avoidable damage in the raid.Fight mechanics
- Good Phase 3 and Heart timing.Your role
From your summary
- Do
- At full Chi, spend it on
Fists of Fury or
Rising Sun Kick before you press
Tiger Palm. - Why
- You lost 16% of your Chi to the cap, top Shado-Pan Windwalkers about 4%.
- Do
- Swap
Peace and Prosperity or
Skyfire Heel for it, and take
Expeditious Fortification over
Ironshell Brew. - Why
- Every top Shado-Pan Windwalker on Ula'tek takes
Ferociousness.
- 133k DPS in the intermission, more than double the typical Shado-Pan Windwalker.
- 54% of your Phase 3 damage went into eggs and adds, and
Zenith landed on both Heart windows.
Your role
Phase by phase
Biggest gap: Phase 3, 74% of a typical Windwalker
Whole pull
By phase
Phase 1247k · 129%
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2163k · 87%
25k behind a typical Windwalker here · 16k pinned to a fix below; the striped rest is a little of every button
You pressed it as often as typical Windwalkers. Each one hit about a third softer (778k vs 1.0M). We haven't found why yet, so there's no fix to give.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission133k · 256%
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 (partial)97k · 74%
34k behind a typical Windwalker here · 8k pinned to a fix below; the striped rest is a little of every button
It still cost about 9.0M damage the raid had to make up.
You pressed it as often as typical Windwalkers. Each one hit about a third softer (182k vs 299k). We haven't found why yet, so there's no fix to give.
It sat ready from 6:24 to 6:39. You pressed it 2 times in this phase; typical Windwalkers 5.
It sat ready from 6:28 to 7:09. You pressed it 2 times in this phase; typical Windwalkers 4.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Windwalkers with similar gear.
2 spots where you could press more on pull 12
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 4vs 3.3 typical | 2vs 2.1 typical | 1vs 0.2 typical | 2vs 3.6 typical-1.6 | |
| 4vs 4.3 typical | 4vs 3.0 typical | 1vs 0.4 typical | 2vs 4.6 typical-2.6 | |
| 0vs 0.0 typical | 1vs 0.9 typical | 0vs 0.3 typical | 0vs 0.9 typical | |
| 1vs 0.7 typical | 0vs 0.0 typical | 0vs 0.0 typical | 0vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (174k).
#6 of 14 damage dealers on pull 12, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 12 differs from the top Shado-Pan players
Compared to the top 44 Shado-Pan Windwalker kills on this boss. You ran Shado-Pan talents, same as 100% of top players.
The very top Windwalker parses run Conduit of the Celestials, but it needs specific secondary stats, low latency and a lot of practice: you juggle short buffs from three abilities, and two of them overwrite each other. Until you're consistently parsing purple, Shado-Pan does more damage, so this page compares you with the best Shado-Pan Windwalkers.
11 talents where either choice is fine
Either is fine:
Spiritual Focus ✓,
Energy Burst,
Pressure Points,
Memory of the Monastery,
Universal Energy,
Drinking Horn Cover,
Windwalking ✓,
Jadefire Stomp ✓,
Soothing Mist,
Elusive Mists,
Singularly Focused Jade ✓
How you pressed buttons iYour presses on pull 12 compared to top Windwalkers on their kills.
Pull 12: 3 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 0.99s, top Windwalkers 0.99s.
4 times you went 4 seconds or more without pressing anything; top Windwalkers: about 7. At 3:40 (13s), 4:06 (16s), 6:44 (7s), 7:35 (5s). Worth a look on your video: moving, a mechanic, or out of range?
82% of your presses came right as the last one finished (top Windwalkers 88%). Short pauses add up to 4.9s a minute (4.3s).
What you pressed
Inside
Zenith you press your buttons in about the same mix as typical Windwalkers.
9s between presses; top Windwalkers 9s.
13s between presses; top Windwalkers 12s.
41s between presses; top Windwalkers 37s.
Top Windwalkers waste 4%.
Auto-attack hits per minute: Phase 1 29 vs 26 · Phase 2 20 vs 23 · Intermission 10 vs 8 · Phase 3 17 vs 25. About 33% fewer hits in Phase 3 means time out of range.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 12
From your summary
- Do
- After your
Volatile Purge soak, spread out: it goes off 5 seconds later. Soak
Spectral Coils only with your assigned team. - Why
- These two ended four of your pulls:
Volatile Purge on 7 and 12,
Spectral Coils on 9 and 11.
- You dodged every
Caustic Waves and every
Virulent Spit.
Fight mechanics
All 13 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 62:33 across 13 pulls.
57k a minute alive, raid median 146k, #2 of 20
- You avoided
Virulent Spit 25 of 25 times (raid median hit rate 8%). - You avoided
Caustic Waves 23 of 24 times (raid median hit rate 18%). - Early vs late: on pulls 1–6 you dodged 30 of 31 mechanics (97%); on pulls 7–13 you dodged 77 of 83 (93%). About the same all night.
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top Shado-Pan players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 5 of 4711% | 6% | 37kraid 18ktop players under 1k | |
| 1 of 244% | 18% | 15kraid 77ktop players under 1k | |
| 1 of 157% | 6% | 5kraid 4ktop players under 1k | |
| 0 of 20% | 0% | under 1kraid under 1k | |
| 0 of 250% | 8% | under 1kraid 13ktop players under 1k | |
| 0 of 10% | 20% | under 1kraid 10ktop players 63k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0/4 | 0/4 | 1/4 | 1/4 | 1/4 | 1/5 | 0/2 | 0/6 | 0/7 | ☠ | ||||
| 0/2 | 0/2 | 0/2 | 0/1 | 0/2 | 0/2 | 0/2 | 0/2 | 0/1 | 0/2 | 0/4 | 1/2 | ||
| 0/1 | 0/1 | 0/1 | 0/1 | 0/1 | 1/3 | 0/2 | 0/2 | 0/1 | 0/2 | ||||
| ☠ | ☠ | ||||||||||||
| 0/2 | 0/1 | 0/2 | 0/3 | 0/4 | 0/2 | 0/4 | 0/1 | 0/4 | 0/2 | ||||
| 0/1 | |||||||||||||
| Alive | 2:00 | 2:08 | 4:08 | 1:23 | 3:34 | 6:50 | 6:42 | 4:49 | 5:42 | 4:37 | 5:45 | 7:52 | 7:03 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
7 early deaths, 4 to avoidable damage (raid median 6)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
54% of your damage there went into them, raid median 48%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
77% of your damage on the Heart, raid 73%
Heart 1 · pull 12 · 2:15–2:35
Heart 2 · pull 12 · 4:44–5:04 Less on the Heart
Every pull: on par with the raid on the Heart in 13 of 16 windows you were alive for. Less on it: pull 7 Heart 1; pull 12 Heart 2; pull 13 Heart 2.
Stats
Lightest on Mastery, heaviest on Haste
| Stat | You | Top Shado-Pan median |
|---|---|---|
| Agility | 2,586 | 2,642 |
| Crit | 587 | 906 |
| Haste | 1,409 | 1,010 |
| Mastery | 581 | 1,110 |
| Versatility | 267 | 101 |
Of your spec's top stats, you're lightest on Mastery (20% of your secondaries vs 36% for top players), and heaviest on Haste. Mastery (Combo Strikes) raises the damage of each ability you use when it differs from the ability you used just before it. When two items are close, lean toward Mastery, and let a Raidbots sim settle it.
Enchants and gems
5 enchants to change; 3 gems to swap
Enchants
2 slots already match: Chest and Legs
Gems
You're lightest on Mastery and Crit, your spec's third-best and second-best stats. Crit gives most of your abilities a chance to deal double damage, but it does not affect
Touch of Death or
Touch of Karma. A Mastery and Crit gem helps with both.
