Ula'tek
Best 24%Heroic · Venomous Abyss · Thu, Oct 8 · Best pull #12, 7:53 · 13 pulls
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Keep casting
Shadow Bolt between cooldowns.Big gainYour role - 2Keep
Summon Demonic Tyrant on cooldown.Medium gainYour role - 3Take Frequent Donor.Medium gainYour role
Doing well
- Very little avoidable damage.Fight mechanics
- Grimoire on the Heart.Your role
From your summary
- Do
- When nothing else is ready, cast
Shadow Bolt. Spend Soul Shards with
Hand of Gul'dan before you reach 5. - Why
- You spent about 21% of the fight not casting, top Demo Warlocks about 9%. Half of that back is about 6% more casts.
- Do
- Press
Summon Demonic Tyrant when it's ready, Phase 2 included. - Why
- It sat unused from 2:28 to 4:47, which cost you one Tyrant.
- Do
- Take it over Ichor of Devils.
- Why
- 96% of top Demo Warlocks on Ula'tek take it.
Grimoire: Imp Lord went out on both
Venomous Heart windows.
Your role
Phase by phase
Biggest gap: Intermission, 46% of a typical Demo Warlock
Whole pull
By phase
Phase 1176k · 75%
58k behind a typical Demo Warlock here · 24k pinned to a fix below; the striped rest is a little of every button
You pressed it as often as typical Demo Warlocks. Each one hit about half as hard (473k vs 1.8M). We haven't found why yet, so there's no fix to give.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2158k · 69%
71k behind a typical Demo Warlock here · 9k pinned to a fix below; the striped rest is a little of every button
It sat ready from 3:30 to 4:47. Pressed whenever it was ready, that's 8 uses this pull instead of 6. The
Venomous Heart takes double damage from 4:45 in this phase. You pressed it 1 time in this phase; typical Demo Warlocks 2.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission41k · 46%
49k behind a typical Demo Warlock here, a little on every button. Nothing stands out as one fix.
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 (partial)150k · 93%
12k behind a typical Demo Warlock here · 5k pinned to a fix below; the striped rest is a little of every button
You pressed it as often as typical Demo Warlocks. Each one hit about a third softer (638k vs 1.0M). We haven't found why yet, so there's no fix to give.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Demo Warlocks with similar gear.
1 spot where you could press more on pull 12
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 3vs 3.0 typical | 1vs 1.8 typical-0.8 | 0vs 0.1 typical | 2vs 3.3 typical | |
| 2vs 2.0 typical | 1vs 1.0 typical | 0vs 0.0 typical | 1vs 1.4 typical | |
| 1vs 0.8 typical | 0vs 0.0 typical | 0vs 0.0 typical | 1vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (149k).
#10 of 14 damage dealers on pull 12, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 12 differs from the top 50
Compared to the top 50 Demo Warlock kills on this boss. You ran Diabolist talents, same as 100% of top players.
3 talents where either choice is fine
Either is fine:
Curse of Exhaustion ✓,
Banish,
Abyss Walker ✓
How you pressed buttons iYour presses on pull 12 compared to top Demo Warlocks on their kills.
Pull 12: 5 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.07s, top Demo Warlocks 1.06s, so haste costs you about 1% of your presses.
8 times you went 4 seconds or more without pressing anything; top Demo Warlocks: about 6. At 0:08 (5s), 0:32 (6s), 3:40 (7s), 3:57 (10s), 5:24 (16s), 6:09 (4s). Worth a look on your video: moving, a mechanic, or out of range?
65% of your presses came right as the last one finished (top Demo Warlocks 72%). Short pauses add up to 13.8s a minute (12.1s).
What you pressed
Presses a minute in
Summon Demonic Tyrant, you vs typical Demo Warlocks
21s between presses; top Demo Warlocks 21s.
72s between presses; top Demo Warlocks 64s.
Top Demo Warlocks waste 1%. Most of it builds up during your long pauses, so fixing those fixes this too.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 12
From your summary
- 3rd-least avoidable damage in the raid, and you avoided every
Falling Debris.
Fight mechanics
All 13 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 69:07 across 13 pulls.
64k a minute alive, raid median 146k, #3 of 20
- 2 of your early deaths were to avoidable damage in Phase 3:
Volatile Purge (pull 7),
Caustic Waves (pull 11). - You avoided
Falling Debris 48 of 48 times (raid median hit rate 6%). - You avoided
Caustic Waves 25 of 27 times (raid median hit rate 18%). - Early vs late: on pulls 1–6 you dodged 34 of 35 mechanics (97%); on pulls 7–13 you dodged 87 of 91 (96%). About the same all night.
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 2 of 277% | 18% | 42kraid 77ktop players under 1k | |
| 1 of 250% | 0% | 9kraid under 1k | |
| 1 of 274% | 8% | 7kraid 13ktop players under 1k | |
| 1 of 186% | 6% | 6kraid 4ktop players 37k | |
| 0 of 480% | 6% | under 1kraid 18ktop players 32k | |
| 0 of 40% | 20% | under 1kraid 10ktop players 96k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0/2 | 0/2 | 0/2 | 0/1 | 0/2 | 1/2 | 0/2 | 0/3 | 0/1 | ☠ | 0/4 | 0/3 | ||
| ☠ | 0/1 | ||||||||||||
| 1/2 | 0/3 | 0/2 | 0/3 | 0/4 | 0/2 | 0/4 | 0/1 | 0/4 | 0/2 | ||||
| 0/1 | 0/1 | 0/1 | 0/2 | 0/1 | 0/3 | 0/3 | 0/2 | 0/1 | 1/3 | ||||
| 0/4 | 0/5 | 0/4 | 0/4 | 0/4 | 0/5 | 0/2 | 0/6 | 0/7 | 0/7 | ||||
| 0/1 | 0/1 | 0/2 | |||||||||||
| Alive | 2:00 | 2:03 | 4:06 | 1:23 | 5:37 | 6:50 | 6:42 | 4:49 | 7:33 | 4:28 | 7:04 | 7:51 | 8:41 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
3 early deaths, 2 to avoidable damage (raid median 6)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
47% of your damage there went into them, raid median 48%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
70% of your damage on the Heart, raid 73%
Heart 1 · pull 12 · 2:15–2:35
Heart 2 · pull 12 · 4:44–5:04
Every pull: on par with the raid on the Heart in 17 of 17 windows you were alive for.
Stats
Your stat mix fits your spec
| Stat | You | Top-50 median |
|---|---|---|
| Intellect | 3,485 | 3,634 |
| Crit | 1,183 | 1,231 |
| Haste | 1,135 | 970 |
| Mastery | 652 | 720 |
| Versatility | 0 | 185 |
Your mix fits your spec. You're furthest below top players on Versatility, which counts least for your spec. Haste speeds up your casts and your demons' attacks and raises your Soul Shard generation, but your
Wild Imps also expire sooner. When two items are close, lean toward Haste, then Crit.
Enchants and gems
Missing an enchant (Feet); gems fit
Enchants
2 slots already match: Chest and Legs
Gems
All 3 gems already fit your spec's top stats
Next time you buy gems,
Flawless Deadly Peridot (Haste and Crit) fits a little better, since you already have more Haste than top players.
