Coiled Altar
KilledHeroic · Venomous Abyss · Wed, Oct 21 · Killed on attempt 2 in 6:42
What to work on
- 1Stay out of the poison at the sides.Medium gainMechanics
- 2Fill every gap with
Cobra Shot.Medium gainYour role
Doing well
- No early deathsMechanics
- Ready on every attemptGear
Your role
Damage and rotation
Phase 1 70%, Phase 2 77%, Intermission 98%, Phase 3 74% of a typical BM Hunter. Kill parse 38. 5 things to fix
- Fill every gap with
Cobra ShotWorth the mostOn the kill you had 9 stretches of 4 seconds or more with nothing pressed, two of them 14 seconds. Top BM Hunters have about 1.
Bestial Wrath soon after it comes back11 of 11 on time
Barbed Shot just before
Bestial Wrath7 of 10 times on this attempt, missed at 1:06, 4:39 and 6:15; top BM Hunters 82% of the time
Kill Command right after
Bestial Wrath10 of 10 times on this attempt; top BM Hunters 100% of the time
When you pressed each button
The fight
Phase 1 · 0:00–1:59
You pressed it 14 times; typical BM Hunters 30. We haven't found why yet, so there are no suggestions right now.
Zul'jan alone. Raid damage from
Fangs of the Coiled Altar, venom orbs to collect and clear with
Sever, alternating
Guillotine soaks, and roaming
Axegrinder axes.
Phase 2 · 1:59–3:32
Malacrass joins.
Dreadmarch mind-controls players, whose shields spawn ghosts when broken.
Soul Sever leaves
Gravebound (pick up your three
Soul Fragments).
Gloombomb circles, the
Spiritcackle add, and the
Eternal Nightfall shield and interrupt.
Intermission · 3:32–4:10
Soulbinding: Zul'jan takes 100% more damage while healing himself.
Bloodlust goes here. Fragments of Malacrass race to Zul'jan and must be intercepted, and each soak hits the raid with
Spirit Erasure.
Phase 3 · 4:10–6:42
You pressed it 17 times; typical BM Hunters 37. We haven't found why yet, so there are no suggestions right now.
Both bosses at once with every earlier mechanic. When one dies the other enrages, so the raid balances their health.
Your DPS compared with the raid iDPS over the whole attempt, the way the raid's meter counts it, so it includes any time after you died.
#11 of 11 damage dealers on attempt 2, the kill
Each bar splits a raider's damage on attempt 2 by target.
Talents compared with top players
Pack Leader; 100% of top BM Hunters play it; 1 talent differs
Most common talents for top Pack Leader BM Hunters
4% of top Pack Leader players on this boss use exactly this build.
Where your talents differ from top Pack Leader players
| Top players take | Top players | You took |
|---|---|---|
| 71% | Not taken |
5 talents top players swap between bosses
| Talent | Here | Kith'ix | Ula'tek | You |
|---|---|---|---|---|
| 2% | 0% | 98% | – | |
| 4% | 0% | 100% | – | |
| 4% | 2% | 100% | – | |
| 4% | 0% | 100% | – | |
| 92% | 100% | 0% | ✓ |
Either is fine:
Intimidation ✓,
Misdirection,
Binding Shot ✓,
Dire Beast ✓
Damage by ability
Biggest damage sources first, with how often you cast each, on attempt 2
Biggest sources first: your share and casts a minute.
Mechanics
All 2 attempts · deaths and avoidable damage
Deaths
4 early deaths, none yours
Doing well
- You stayed up on every attempt; the raid had 4 early deaths.
Deaths more than 20 seconds before the attempt ended.
You stayed up on all 2 attempts. The raid had 4 early deaths.
Avoidable damage iDamage you could dodge, per minute alive, across all attempts tonight. You were alive 7:26 across 2 attempts.
108k a minute alive, raid median 129k, #7 of 17
What to work on
- Do
Noxious Ground covers the sides of the room. Pick a spot away from the walls before the attempt and stay there.- Why
Noxious Ground hit you on 5 of 6 times it went out, when the raid median is 0%.
What you could have dodged that can kill you on Coiled Altar. The bar is how much of your health (856k) it takes: one hit, or the worst 8 seconds when hits stack. The (?) has the dodge.
KILLS ON THEIR OWN
KILLS WITH SOMETHING ELSE
Noxious Ground hit you on 5 of 6 times it went out while you were alive (83%). The raid median is 0%.
Ability by ability
6 abilities; 1 hit you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all attempts. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all attempts. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 5 of 683% | 0% | 108kraid under 1ktop players under 1k | |
| 0 of 70% | 21% | under 1kraid 18ktop players under 1k | |
| 0 of 50% | 0% | under 1kraid under 1ktop players 44k | |
| 0 of 20% | 0% | under 1kraid under 1ktop players under 1k | |
| 0 of 30% | 0% | under 1kraid under 1ktop players under 1k | |
| 0 of 70% | 14% | under 1kraid 87ktop players under 1k |
Attempt by attempt
Each mechanic on every attempt: how often it went out while you were alive, and how often it hit you
| Attempt | 1 | 2 |
|---|---|---|
| 2/2 | 3/4 | |
| 0/2 | 0/5 | |
| 0/5 | ||
| 0/2 | ||
| 0/3 | ||
| 0/2 | 0/5 | |
| Alive | 0:44 | 6:42 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Right target in the burn iYour share of damage on Zul'jan in each window, compared to the raid.
100% of your damage on Zul'jan, raid 100%
Intermission · attempt 2 · 3:32–4:10
Every attempt: on par with the raid on Zul'jan in 1 of 1 windows you were alive for.
Stats
Lightest on Haste, heaviest on Mastery
Agility 2,779, top BM Hunters 2,634
What each stat is worth to you now
Your stat values are on their way.
Haste is your spec's second-best stat, and it's only 18% of your secondary stats. Haste speeds up your auto attacks and Focus regeneration and lowers the cooldowns of your
Kill Command and
Barbed Shot. When two items are close, pick Haste.
Gear upgrades
Nothing to replace or upgrade; you wear 1 of the 2 most worn trinkets
Nothing to replace or upgrade: every slot is as high as its track goes, trinkets included.
Trinkets
| Trinket | Top players | You |
|---|---|---|
| 80% | ||
| 46% | ✓ | |
| 32% | ||
| 16% | ||
| 10% | ||
| 6% | ✓ |
Popular isn't always best for your stats. Sim the trinkets you own on Raidbots before you swap.
Consumables
All set on this boss
Doing well
- Everything on your before-pull checklist was done for this boss.
Your before-pull checklist, from your 2 attempts of this boss.
- Done
FlaskMastery - Done
FoodEvery attempt - Done
Weapon oilEvery attempt - Done
Combat potionOn 1 of 1 attempt that lasted 2 minutes or more - Done
Health potion
Concentrated Silvermoon Health Potion (1 use)
Enchants and gems
1 enchant to change; 4 gems to swap
Enchants
6 slots already match: Head, Shoulders, Chest, Legs, Feet and Ring
Gems
You're lightest on Haste, your spec's second-best stat. The gem also has Crit, your spec's third-best stat. Crit raises your chance to deal double damage, and talents like
Laceration, Piercing Fangs and Go for the Throat on
Kill Command build on it. Gems that are mostly Haste help close that gap.
