Ula'tek
KilledHeroic · Venomous Abyss · Wed, Oct 21 · Killed on attempt 2 in 9:18
What to work on
- 1
Arcane Barrage did about 66% of a typical Arcane Mage's damage here.Your role - 2
Arcane Barrage right before
Touch of the Magi.Your role - 3Cut the long pauses.Your role
Doing well
- Into the eggs and adds on Ula'tekYour role
- On the Heart on Ula'tekMechanics
- No early deathsMechanics
Your role
Damage and rotation
Phase 1 81%, Phase 2 75%, Intermission 76%, Phase 3 93% of a typical Arcane Mage. Kill parse 55. 4 things to fix
Arcane Surge when it's back, lined up with
Touch of the Magi2 of 5 on time; the longest wait 35 s, from 0:00
Touch of the Magi soon after it comes back10 of 11 on time; the longest wait 5 s, from 8:06
Arcane Barrage right before
Touch of the MagiWorth the most5 of 10 times on this attempt, missed at 0:01, 4:47, 6:35, 8:11 and 9:01; top Arcane Mages 100% of the time
Arcane Missiles as often as top players12.2 a minute on this attempt; top Arcane Mages 14.5
Doing well
- 46% of your Phase 3 damage went into eggs and adds. The raid median is 35%.
When you pressed each button
The fight
Phase 1 · 0:00–2:44
You pressed it 29 times; typical Arcane Mages 38. Likely why:
Arcane Barrage right before
Touch of the Magi. You did it 5 of 10 times; top Arcane Mages 100% of the time.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2 · 2:44–5:09
You pressed it 20 times; typical Arcane Mages 26. Likely why:
Arcane Barrage right before
Touch of the Magi. You did it 5 of 10 times; top Arcane Mages 100% of the time.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission · 5:09–6:04
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 · 6:04–9:18
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
Your DPS compared with the raid iDPS over the whole attempt, the way the raid's meter counts it, so it includes any time after you died.
#5 of 11 damage dealers on attempt 2, the kill
Each bar splits a raider's damage on attempt 2 by target; the % is the share that went into anything but the boss.
Talents compared with top players
Sunfury; 100% of top Arcane Mages play it; 1 talent differs
Most common talents for top Sunfury Arcane Mages
20% of top Sunfury players on this boss use exactly this build.
Where your talents differ from top Sunfury players
| Top players take | Top players | You took |
|---|---|---|
| 96% |
4 talents top players swap between bosses
| Talent | Here | Kith'ix | Coiled Altar | You |
|---|---|---|---|---|
| 96% | 74% | 68% | ✓ | |
| 92% | 68% | 64% | ✓ | |
| 54% | 74% | 58% | – | |
| 16% | 28% | 36% | – |
Damage by ability
Biggest damage sources first, with how often you cast each, on attempt 2
Biggest sources first: your share and casts a minute.
Mechanics
All 2 attempts · deaths, avoidable damage and Phase 3 eggs and adds
Deaths
13 early deaths, none yours
Doing well
- You stayed up on every attempt; the raid had 13 early deaths.
Deaths more than 20 seconds before the attempt ended.
You stayed up on all 2 attempts. The raid had 13 early deaths.
Avoidable damage iDamage you could dodge, per minute alive, across all attempts tonight. You were alive 17:47 across 2 attempts.
123k a minute alive, raid median 94k, #11 of 17
What you could have dodged that can kill you on Ula'tek. The bar is how much of your health (944k) it takes: one hit, or the worst 8 seconds when hits stack. The (?) has the dodge.
KILLS ON THEIR OWN
KILLS WITH SOMETHING ELSE
- You avoided
Falling Debris 10 of 10 times (raid median hit rate 10%).
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all attempts. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all attempts. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 2 of 825% | 12% | 123kraid 52ktop players under 1k | |
| 0 of 40% | 0% | under 1kraid under 1k | |
| 0 of 100% | 10% | under 1kraid 20ktop players under 1k | |
| 0 of 50% | 0% | under 1kraid under 1ktop players under 1k | |
| 0 of 50% | 0% | under 1kraid under 1ktop players 72k | |
| 0 of 20% | 0% | under 1kraid under 1ktop players under 1k |
Attempt by attempt
Each mechanic on every attempt: how often it went out while you were alive, and how often it hit you
| Attempt | 1 | 2 |
|---|---|---|
| 0/3 | 2/5 | |
| 0/2 | 0/2 | |
| 0/4 | 0/6 | |
| 0/4 | 0/1 | |
| 0/2 | 0/3 | |
| 0/2 | ||
| Alive | 8:29 | 9:18 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all attempts that reached it.
46% of your damage there went into them, raid median 35%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn
80% of your damage on the Heart, raid 77%
Doing well
- 80% of your damage in the burn windows went into the
Venomous Heart. The raid median is 77%.
Your share of damage on the
Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
Heart 1 · attempt 2 · 2:15–2:35
Heart 2 · attempt 2 · 4:44–5:04
Every attempt: on par with the raid on the Heart in 4 of 4 windows you were alive for.
Stats
Your stat mix fits your spec
Intellect 3,527, top Arcane Mages 3,554
What each stat is worth to you now
Your stat values are on their way.
Your mix fits your spec, where Haste comes first, then Crit, then Mastery. Haste speeds up your casts and lowers your global cooldown, but it also drains your mana faster if you lack Mastery. When two items are close, lean toward Haste, then Crit.
Gear upgrades
Nothing to replace or upgrade; you wear the 2 most worn trinkets
Nothing to replace or upgrade: every slot is as high as its track goes, trinkets included.
Trinkets
| Trinket | Top players | You |
|---|---|---|
| 88% | ✓ | |
| 80% | ✓ | |
| 20% | ||
| 8% | ||
| 2% | ||
| 2% |
Popular isn't always best for your stats. Sim the trinkets you own on Raidbots before you swap.
Consumables iYour before-pull checklist, from your 2 attempts of this boss.
All set on this boss
- Done
Flask
Flask of the Blood Knights (Haste) - Done
Food
Hearty Well Fed, every attempt - Done
Weapon oil
Thalassian Phoenix Oil, every attempt - Done
Combat potion
Light's Potential, on 2 of 2 attempts that lasted 2 minutes or more - Skip
Health potionNone used, and you didn't die
Enchants and gems
4 enchants to change; 3 gems to swap
Enchants
3 slots already match: Chest, Legs and Ring
Gems
You're lightest on Crit, your spec's second-best stat. Crit raises the chance for each of your Arcane spells and abilities to deal double damage. The gem also has Mastery, your spec's third-best stat. Mastery (Savant) raises your max mana and mana regeneration and adds damage to your Arcane spells, including your Arcane Charge damage bonus. Gems that are mostly Crit help close that gap.
